Version 1.6 of the Android SDK has been released to developers. Though this isn’t a major release, there are quite a few tasty updates that I’m looking forward to (both as a user and a developer).
I came across this interesting discussion yesterday regarding WVGA supporting coming in the Donut (1.6) version of Android OS. It looks like there will be a lot of work cut out for developers because we’ll need to support Cupcake (1.5) which is standardized on HVGA, and Donut which will now start supporting not only various resolutions, but also various screen densities. As developers, we’ll need to consider our layouts on various screens to make sure the look their best. Thankfully, there will be some built-in support for scaling layouts and images to ease the transition.
There is a blog post being written on the topic of different screen sizes, and we have gone through round after round of work on the underlying model of the platform and how to best explain the way this works, which is reflected in the doc.
As a side note, Al Sutton of AndAppStore.com has prepared a build of the 1.6 SDK and eclipse plugin to help test out the features coming in the next revision. We’ll need all the head start we can get to implement these new features. I’ve played around with this a bit, and like some of the new features coming to the eclipse plugin. I’ll write more about these later.
AndroLib.com is a third-party website (not run by Google) that presents a nice display of all the apps available in the Android Market. They have been crunching some statistics about what kinds of apps are available and the number of downloads they have. One interesting bit of information is that at least 25% of the apps have less than 50 downloads! Continue reading “Distribution of apps in the Android Market”